GTA 5 Online Casino: Preise des Mystery-Feldes am Glücksrad

casino store gta online

casino store gta online - win

I won the new Tron Motorcycle on Gta online at the casino and I didn't select a place to store it in time and it closed up...

I won the new Tron Motorcycle on Gta online at the casino and I didn't select a place to store it in time.
HOW CAN I FIND IT ??? please help:)
submitted by DraculaGemini to gtaonline [link] [comments]

Missing clothes in gta? I have a female character in grand theft auto online and I went to go purchase one of the dresses in the diamond casino store but noticed the one I remembered I wanted to get when I could afford it wasn't there any more. It's like the photo but blue and green I think.

Missing clothes in gta? I have a female character in grand theft auto online and I went to go purchase one of the dresses in the diamond casino store but noticed the one I remembered I wanted to get when I could afford it wasn't there any more. It's like the photo but blue and green I think. submitted by jediknight0423 to GTAV [link] [comments]

Unpopular opinion: Online should be advanced to 1911-1914

Unpopular opinion: Online should be advanced to 1911-1914
Okay, we are done with clickbait title and can start to talk now. Soo, why would I think that online needs to be advanced? Short answer Mexico, Buildings, Economy, and longer answer well, its more complicated.
First of all I think it would be really wise for Rockstar and TakeTwo to release Red Dead Redemption 1 Remake on RDR2 engine, most of the work with New Austin and Blackwater area are already done, its all just needs a bit refreshing( Well, in terms of tumbleweed more like a burial ), It could be done as standalone or as big DLC to RDR2 ( Specially since a lot of people asking for a remake, also PC never got first game ). This way we would get a RDR Online that's " up to date " with a Remake and will utilize complete RDR world map. Also as a bonus RDR map of 1911-1914 map has more buildings and most importantly ranches. Lets be honest, they would never add new ranches to 1898 map, just for them " magically " go out of existence in 1899 map and 1907 epilogue. ( Even GTA did not do that and advanced their timeline up to date with all new content updates ).
Few examples of added buildings in epilogue 1907 ( Credit to Noru122 yt channel )
https://preview.redd.it/vure1iqjgnb61.png?width=1267&format=png&auto=webp&s=0c0115259124eb137d4bb8f1090229dc4c35df76
https://preview.redd.it/haxpqbopgnb61.png?width=1262&format=png&auto=webp&s=de4d58b6447356c29a72821d8ac927be5ba2d69f
https://preview.redd.it/m33kg1zxgnb61.png?width=1265&format=png&auto=webp&s=68181b338e625a7900b15d3aa2960eef8ebfee4f
With bunch of small houses, changes within whole map. Doubt all of that should be " ignored " and not used by players.
Lets now speak of heists, bunch of people at least. Well, lets think from TakeTwo perspective, why would you add heists if your players are not spending their money/gold? Look, there nothing expensive to buy, a lot of players are sitting on hundreds of thousands of cash, hundreds of gold even now. How they gonna encourage people to buy gold bars if they have a stockpile now? ( Yes, all these nerfs to income for cash and gold are directly were aimed at new players ) And for old players, how we gonna be asked spend them? What they gonna add? A pair of jeans for 5000 dollars? An horse for 300 gold? Or its going to be like in GTA Online, where car performs same way as old car for 20-50k but now costs 1-2 million. They need bigger window for implementation of content, " cage " of being set 1 year before singleplayer is choking potential to add anything major, since it will be illogical to exist a year before and then vanish without a trace. Game needs money sinks before economy will get completely destroyed.
Like I already said, even epilogue adds new buildings in free roam, which means more variety to be utilized for content, also after main events so places are now vacant or unused, they can also be utilized. Second, why not use ideas of GTA Online that work? ( For incoming jokes of Mk2 Oppressors, yeah-yeah you are unique and completely fresh ). Example would be yacht, in GTA its mosty flex unit and has no practicality, but it serves a good money dump, so why not add, lets say
https://preview.redd.it/iuz2nuhllnb61.png?width=1800&format=png&auto=webp&s=6b010d2e7fef30e7a52701f28c5eed04b259ad9a
It would be basically copy-paste idea of GTA, but in future maybe we could be " expansion " for it, like done some inner area into planning room to stage a heist on Guarma, since there was basically a war, its a good opportunity to rob the place.
What else?
https://preview.redd.it/zvt53ra3mnb61.png?width=1920&format=png&auto=webp&s=994295152a07870084dd87d138b7fbbee60b33c3
Remember this guys? Why not utilize them in same way GTA had import/export warehouse? Basically we invest in them and buy a property where we could do a " requested " collection or separate number of horses, stagecoaches and etc to steal, store and sale. Maybe expansion for moonshiner where we could buy our own saloon with illegal poker, blackjack tables? Maybe counterfeit cash business? Tabaco production? Wagon upgrades as more/better horses, adding new wheels and etc? Even more customization for everything including ranches and houses, mansions. Maybe same approach as GTA casino penthouse, where you buy separate rooms and spend ton of cash for individual items to decorate. Copying GTA ideas is not bad, if done correctly and taken only good ones, while leaving crazy stuff aside.
There are so many things that could be added if the game did not have those shackles on " pre epilogue " map.
( And for love of everything that is holy, Blackwater NEEDs a gunsmith ) END ------------------- --------------------- --------------------- --------------------- ---------------------
submitted by SunArau to RedDeadOnline [link] [comments]

Patch Notes for Cayo Perico Heist Update 1.52

[December 15, 2020] – New Content in Grand Theft Auto Online

GTA Online Fixes

Game Stability and Performance

Matchmaking & Networking

Content

Awards and Daily Objectives

Properties

Vehicles

Clothing

Miscellaneous

Story Mode

submitted by PapaXan to gtaonline [link] [comments]

Los Santos Summer Special FAQ, Links and Discounts!

Rockstar has released their brand new Summer Special DLC including a ton of brand-new vehicles, missions and clothing items available for purchase.
Some previous links to get you sped up on the DLC:
This thread will become a host for all the further official announcements by Rockstar, reputable datamines and user-made content by our very own members such as R* Editor clips, screenshots, guides and the like! FAQ will be included here as well. So if you're busy at work and can't play yet anyway, give these links a look!

General Information

As of about 10AM UTC the update is out now on consoles - it seems to be about 2GBs in size. Will update soon! Edit: Now available on all platforms from what I can tell.
Feature Updates & Improvements

New Content and Discounts

New Content:
Legendary Motorsports:
Southern San Andreas Super Autos:
Benny's Original Motorworks:
Kudos to klegnut for the upgrade costs.
Clothing:
Thank you to Cpt_Foresight and Azarenas for the new clothing info!
Podium Vehicle:
Double GTA$ and RP Activities:
Discounted Content:
Time Trial:
RC Bandito Time Trial:
Thanks to Biomixels for the time trials.
Premium Race:
Twitch Prime Bonuses:

Links

FAQ

When will the DLC drop?
Soon. Rockstar usually pushes updates around 3:30AM EST or 9:30AM UTC. Check this helpful map showing all the timezones.
Does the DLC cost money, how can I get the DLC?
The DLC will be made automatically available through whatever launchestore you have the game on. Those using the Rockstar Launcher can expect to see their games updated first, so be ready for that.
What can we expect?
Judging by Rockstar's announcements and timelines, this DLC won't be massive. They've confirmed new business battles and yacht missions, probably comparable to the previous client jobs we've gotten with the Terrorbyte.
Additionally they've teased some cars, of which we've gotten images of a new supercar, a musclecar and an F-1 car. Some new race modes have been mentioned as well. It's safe to assume that the content will be dripfed in stages, especially the more interesting items might be left for later.
Have the Acura NSX and new Toyota Supra been added?
Some images of the Toyota Supra and Acura NSX being converted at Benny's have been floating around - these are fake and have been put into circulation by a clickbaity asshole who shall not be named.
Are weekly updates on Tuesdays starting now?
Probably not. Rockstar always goes a little off their usual schedule with DLC drops and this is probably the same thing. It's hard to say if the sales will already change this Thursday, but I'd recommend y'all reek the benefits of the sales before you regret it.
What's going to be on sale next? / When will the next sale be up? / What's going to be in the next DLC?
If any Rockstar employees are on this sub, we'll let you know.

User Submitted Content

Informative:
Snapmatics:
We're also hosting a Summer Special DLC Discussion Megathread which will be unlocked once the DLC has dropped to keep discussions related to the release of the DLC and first wave of content in one place. Have fun playing everyone!
submitted by Dan6erbond to gtaonline [link] [comments]

Patch notes and changes [PSA]

Patch Notes for Cayo Perico Heist Update 1.52
[December 15, 2020] – New Content in Grand Theft Auto Online

GTA Online Fixes

Game Stability and Performance

Matchmaking & Networking

Content

Awards and Daily Objectives

Properties

Vehicles

Clothing

Miscellaneous

Story Mode

submitted by YtBipolarGamers to gtaglitches [link] [comments]

What I'd Like to see in Updates going forward.

EDIT: Realized I forgot to add a TLDR so here goes nothing lol:
Buy a mansion and have AI run your MC businesses, CEO businesses, and Bunker. Start a crew of AI and start building yourself up as a kingpin. Then, buy a customizable private island and start a cartel. Open up massive labs and add entertainment for tourists, if you so desire. Compete against AI-run cartels for control of major cities in the GTA universe (Even ones that aren't accessible in GTA online). Become allies with other cartels or enemies. Topple other cartels and take control of their assets. (Islands, territory, production, etc.) Go head to head with the government like Pablo Escobar did or stay more lowkey like the Cali Cartel.
Now I want to preface this by saying I have no insider information whatsoever. This is literally just what I’d like to see going forward in this game.
So moving forward after the Cayo Perico heist (which is the best money maker in the game by far) I’m not really sure where there is to go for Rockstar. I highly doubt they want to make something that pays even better than this because of shark card sales. So from here, I think they could head in a slightly different direction than heists with every other update.
-The Mansion Update: The apartments in-game are borderline useless for everything but the garage. You can do the original heists but that’s about it, unfortunately. I’d love to see mansions added into the game with the highest-end one being something like 20 million and the lowest end being say 5 million. From the mansion, you can get a central area to control all your businesses. Maybe you can get a massive garage with this. (A 40-60 car garage like the CEO office) Beyond this, you can start a crew and have them work under you as dealers for your various businesses (MC, Bunker, Nightclub, Vehicle warehouse, and Crates). You have to pay the dealers say 10-20 grand a day but they manage your business and sell them for you and pay you the money. You can also give them secondary tasks like going to collect money from your businesses, etc.
Now the big update
-The Cartel Update: Owning the mansion will be a precursor to all this content. With this update, you would be able to buy your own private island. My thought is it would be extremely expensive. Starting at around 30 million and going up to say 80-100 million. With this update, you can take the crew that you had with your mansions and expand it to become your own cartel. All of your businesses would run through this. Bunker, MC, CEO, and any others you may have. You’ll have bigger and better labs and warehouses on this island than you do in LS but you’ll still own the ones in LS. You can hire hitmen and enforcers or even hire old characters from prior DLC’s as these roles. (Vincent, for example) You’ll be able to employ drug dealers such as the Madrazo’s and new ones too. They employ dealers and move your product. They get a percentage based on how good they are. Eventually, they’ll be able to move all the products you can produce across all businesses. For example, the Madrazo’s could be good at moving your drugs but then not be very good at moving your weapons and vice versa with a new character. You’ll be able to choose which dealer moves which product. You can get your products and shipments seized and again that will depend on the quality of dealers you employ.
The Island itself will be originally blank except for a small airport. It will cost money to build labs and bunkers for your island but they will be worth it. They will be much bigger and able to store way more product and completely AI-controlled and maintained. You’ll start out with a smaller house on one side of the island that you can designate as your residency space. You can build guard towers and security checkpoints which will help boost the morale of your employees as well as keep your island safer from enemy cartels and the government. You can build entertainment spaces like a casino and nightclub or even a nightclub if you want to have tourists come to your island. This will be a security risk, of course, but will bring in money for you. You’ll be able to build garages below your home on the island and store whatever cars there that you want. You would be able to build yourself a race track if you wanted to. If you run out of room on your island you’ll be able to upgrade your island to a bigger one with a slightly different layout. It certainly would not be cheap but you’d have more space. Once you run out of space on the biggest island that’s as big as your cartel will be able to get until you topple other cartels and take control of their operations.
Now the big part of this DLC would be the AI-controlled cartels and government. We have one cartel in the game now to some extent (El Rubio) and you’ll be able to interact with these cartels. You’ll be able to choose what to say to them and how you handle business. If you choose to be offensive towards them and take over their territory they won’t like that which will start beef between you and them. You can have wars and, if you play your cards right, topple the cartel and take its resources and territory. You can also ally with other cartels and use each other’s routes and just generally help each other out.
If you topple another cartel (AI-controlled) you take control of their resources such as their island, territory, and supply lines. You can annoy other cartels if you wish by selling in their territory, robbing them (Cayo Perico heist), and killing their soldiers. This will make them less trusting of you if you do it obviously but if you’re careful they’ll be less trusting of everyone. Including any allies they have and this can be used to weaken them and hopefully topple them. The goal would be to become the biggest drug lord in the world which would probably mean toppling other big cartels. Play your cards right and these cartel leaders will have their guards lower around you and your cartel and you can make a move against them and kill them and topple the cartel swiftly. Of course, none of your allies would trust you anymore but you would have toppled a cartel and given yourself more control. The territory would be split up with you selling in LS and other cartels arguing over Vice City, Liberty City, Las Venturas, San Fierro, London, Capital City, etc. These areas would not be able to be traveled to but you would be able to see which cartel controls which cities and the cities population and a few other stats. Any cities added in future games that came to GTA online as free-roam areas would be added to that list, of course.
You can be a high profile drug lord like El Chapo and Pablo Escobar or you could be more low profile like the Cali Cartel. These are the two extremes but you can always fall somewhere in the middle. You can raise your public opinion meter by giving out money, building apartment buildings, parks, etc. With this update, there would be elections introduced. Only for President and maybe one or two other government roles but they can be elected and they’ll have different stances on issues that directly affect you. One can be hard on the cartels or another can be more lenient and open to working with them. If you want to go the low profile route you can try and rig the election in favor of the candidates you want to win. Of course, this won’t always work but you can always try. If you go the high profile route you can just assassinate (or attempt to, depending on how good your hitmen are) the candidate you want to lose. You’ll also have a meter of popularity and at each point the citizens of the country will either love you or they’ll hate you. The higher your popularity the easier it is to conduct business, higher prices for your products and if the government ever decides to launch a manhunt against you the citizens won’t help the government catch you. This will be seen as you’ll be able to move around LS and any other new cities freely and all you have to do is just stay away from police stations as much as possible. If you commit a crime or are seen near the police station you’ll instantly get a 5 star wanted level that you can’t cancel using Lester. If you use a CEO ability or any of your cartel abilities to try and bribe the police it’ll only take it from a 5 star to a 4 star. If your relationship with the public is bad it will be much harder to move around the city. There’ll be police checkpoints near any businesses, homes, or offices you have. You will be able to get around them but it won’t be easy. On your island, you’ll be completely safe and won’t have to worry about getting wanted. Of course, there will be a limit to how much stuff you can do before the government steps in, in a much bigger way. If your cartel kills too many politicians, cops, or other government officials the manhunt will become much larger and more intense. By this point, the relationship you have with the people will be essentially down the drain so everything with the low relationship will apply in this situation.
If your relationship is this bad you will essentially be staying on your island and away from the mainland because it won’t be safe for you. But periodically, the government will send the military to your island to try and take you out. You and the crew you employ as island security will have to hold off the military and at least attempt to kill them all. It won’t be easy but it will be possible. If you’re allied with any AI cartels they will send reinforcements to help you. This will happen for two weeks straight every two days unless you raise the meter with the citizens. After these two weeks of hell, the manhunt will reset back to just the low punishments and your island will be safe again. If you get killed by the military you will lose a lot and respawn in Bolingbroke with some of your crew coming to break you out. This will be a tough fight but it will be scripted like a heist mission and if you die then it will restart. After you’re outside the prison you’ll need to lose the cops, no help from Lester or CEO/Cartel abilities either since you won’t have a way to contact them just yet. After you lose them you will need to escape to a warehouse of yours that isn’t known by the police. (Facility or new underground safehouses) until you decide to make a break for it and try to get back to your private Island. Once back, most of your workers will be in jail or dead so you’ll have to hire new ones. Your lead enforcers and hitmen won’t be killed but will be in jail so you can decide during your escape whether you want to attempt to break them out too. If you choose no, you’ll have to hire a crew of players to break them out. You’ll pay something like 1 million per player and the players will have to break them out. To sum up the price of getting caught it will probably cost you somewhere in the region of 30 million dollars of lost product and workers on the low end and around 75 million on the high end.
Your cartel will bring in lots of money for you. Somewhere around 5-10 million per week on the low end and 30 million at the high end. You will NOT compete with other players, only against AI cartels. Elections will be for you and you alone, not other players.
As you can see this will be an endgame thing primarily based on the amount of money the buy-in would be. For the first update, it will be mainly vehicles that the people without a ton of money can buy but if you have a high-end apartment you’ll be able to become a kingpin for an AI-controlled cartel. It’ll be something to get your foot in the door and build some infrastructure for yourself. The pay won’t be amazing as you won’t be able to build that big of a crew but it will be something. Probably 50-100 thousand every GTA day. Eventually, the players will (ideally) save up money to buy the mansions which will mean you can employ more people and go higher up in the food chain with the AI cartel you chose. Eventually, once you get enough money to buy the private island you can split off from the AI cartel and start your own. You’ll be able to bring the infrastructure you built up under the AI cartel to your new cartel. The AI cartel will not like this for obvious reasons and this will set off a lot of beef and wars between your cartel and the AI cartel.
submitted by SJQuakesForever to gtaonline [link] [comments]

GTA 5 online worth to buy in 2021?

Hello, so I use to play gta 5 online on the ps3.
Now I have an Xbox One and I recently have been really interested in GTA 5. For me it's 50/50 to get the game as I think it be a waste of money as in a couple of years I would like to upgrade to a new Xbox or maybe a pc and if I spend money on gta5 now it would be a waste.
Some of my friends play they are doing the Diamond Casino preps and I'm would start from zero so basically it would be solo. I also like doing solo lobbies as it's me.
So should I buy GTA 5 for $30 on the Microsoft store(digital) to play mostly solo and maybe with the boys.
submitted by Anzility to GrandTheftAutoV [link] [comments]

Non-combat $100,000/hr for noobs.

I haven't played GTA V/Online since 2014, so things have changed a bit. It's all quite overwhelming for newcomers or returning players, especially if you get the Criminal Enterprise Starter Pack like I did.
I snagged my Motorcycle Club, my Bunker, and free vehicles, and proceeded to follow guides for making money with those businesses. I sank too much into them, to the tune of getting down to $500,000 with no profit coming in because I was getting skunked as a solo player, even in a solo public session.
The most difficult part of it all is dealing with the sharpshooter NPC's. These guys are ridiculous! So, we're aiming for non-combat jobs.
That said, here's what I recommend folks do: - Snag the Criminal Enterprise Starter Pack for the $1,000,000. - Link your Amazon/Twitch Prime account with your Rockstar Social Club account to snag another $200,000 (and another $200,000 after 4 weeks consecutive play, supposedly). - Grab a bulletproof helmet ($20,000) from a clothing store, and ensure it's always equipped. (You may skip this, as it's really not necessary, but will help if you get pinned somewhere.) - Purchase a Mini SMG ($8,900). - Purchase a Pegassi Bati 801 motorcycle ($15,000). - Play Mission Repo - Simeonics until Rank 16 (Pause Menu > Online > Jobs > Rockstar Created > Missions > Repo - Simeonics). Profit $16,170. - Once Rank 16, play the Chasers II mission (Pause Menu > Online > Jobs > Rockstar Created > Missions > Chasers II). Queue into it, select Hard, and on the next screen, select Closed so no one else joins so you don't have to wait for them. Start a timer once you load in, go grab the car, ignoring people shooting at you (they'll stop once you get close enough to the destination), and turn in the vehicle once you pass 4:00. Profit $9,480. - Repeat - Once you get to $1,500,000, see this post or watch this video to start making $240,000/hr until you reach $2,200,000.

Notes for fellow noobs

Snacks are how you regain health. Your free CEO office has an executive assistant that provides snacks for free. These can be consumed on-the-fly via the Interaction Menu at Inventory > Snacks.
Ammo can be purchased for your currently-held weapons via the Interaction menu at Inventory > Ammo.
Visit the casino once per day (real time). No matter what, it's worth the drive, even if just for a few thousand RP.
At this point in the GTA Online lifespan, your goal should be to obtain a submarine ($2,200,000) in order to do the Perico Heist. So, after grabbing your free cash, and spending some dough on the aforementioned items, you should be sitting at $1,156,100 before even starting any jobs. You're practically halfway to the submarine already...
The reason we wait for 4:00 is due to the way payout is calculated. Further reading here.

Math

I tried a bunch of things, but what boiled down to being most profitable-to-ease of completion, in order of best to okay, were: 1. Chasers II 2. Repo - Simeonics 3. San Andreas Seoul 4. Warehouse 1x Crate Pickup & Delivery
``` | Job | Avg Time to Complete | Net Profit | Avg Profit per Minute | Profit per Hour | | ------------------ | -------------------- | ---------- | --------------------- | --------------- | | Repo - Simeonics | 10:00 | $16,170.00 | $1,617.00 | $97,020.00 | | Chasers II | 6:45 | $9,480.00 | $1,404.44 | $84,266.67 | | San Andreas Seoul | 9:00 | $11,380.00 | $1,264.44 | $75,866.67 | | Warehouse 1x Crate | 8:00 | $9,000.00 | $1,125.00 | $67,500.00 |
Sample Size for each: 10 ```

Conclusions

Taking into account the costs for each warehouse, we'd have to do roughly 9 hours of solo 1x crate jobs before breaking even. However, these will come in handy with vehicle cargo if I decide to do that in the future.
While Repo - Simeonics is more profitable, it's also slightly more difficult. Taking your Bati 801 to the airport twice to grab two cars takes some time, and has more room for error, especially considering the wanted level at the beginning. That said, the only choke point is at the entrance/exit of the airport, and really isn't an issue. But it is worth noting.
Chasers II can be done in around 2:00, with 2:00 of waiting in Simeon's parking lot to turn in. This can definitely be more boring, so I am currently switching it up between Chasers II and Simeonics.
Once you're ~ Rank 40, you should be able to do some better missions, as mentioned in this post, but you should have already done the Perico Heist by then, and at that point the missions will be less than what you can make with Perico.

Testing Parameters:

Each mission was timed from the beginning of loading into the queue to loading back into free roam.
Crate jobs were timed from leaving the CEO laptop, picking up, taking to warehouse, selling and dropping off, to returning to the CEO office. Office used was Maze Bank West, while warehouses used were White Widow Garage ($360,000) and Convenience Store Lockup ($250,000).
All tests performed using PlayStation 5 with MTU set to 750. With default MTU setting, queuing into missions may be quicker, and therefore even more profitable.

Questions

Why not Sightseer?
Sightseer, the CEO/VIP Work, is definitely non-combat. However, there are so many variables here, that it's just not worth it. You're usually taken on a wild goose chase throughout the northern section of the map. You need a fast airborne vehicle for Sightseer to be worth it. But even then, you probably already have better means of income.
That said, give it a shot! Even if it takes you all 15:00 to complete, it's still $20,000 ($25,000 if completed in under 5:00, but let's not kid ourselves). This comes out to $1,333/min if done in 15:00, or $2,000/min if done in 10:00.

Changelog

12/30/2020 - Added Questions section - Added information regarding Sightseer. - Added information regarding CEO Vehicle Cargo.
submitted by CafeRoaster to gtaonline [link] [comments]

Solo, low level Money guide (2021)

(warning this is not aimed at seasoned players of gta v online)
starting out - grab some cash from the convenient stores around gta rob at least 3 of these gaining you some amount of capital such a 7-9k. after this head to the diamond casino and purchase a membership for only $500 after this spin the wheel and test your luck you can get rp, clothing, discounts, money, chips, or even a mad ride you can brag about to your friends. (if you do get chips just cash them out and transfer them for money) also don't forget to receive your visitors bonus of 1000 chips cash that out as well.
your money maker (for now) - participating in double money & rp missions/jobs will make you the best amount of money in gta online when you are starting out (this can be boring and extremely repetitive but try to make the most of it). gain 1m in money and buy the cheapest ceo office on dynasty 8 executive be sure to gain another 700k from jobs to purchase a small warehouse (stores 16 crates) and have some capital aside for crate purchases. to buy a warehouse go to the new ceo office you just purchased head through the left hallway and turn left to your desk sit down and access the computer look at warehouse map and purchase the cheapest warehouse for now.
the life of a CEO - now your finally a business man before long you will be swimming in money if you spend it wisely that is... but how do you run a crate business and what is the money like. well I'll answer the second question first to boost your appetite for gta cash.
here is a table of how much you will spend and make with a small, medium and large warehouse.
crate purchase prices - 1 crate $2000, 2 crates $8000, 3 crates $18,000
1 crate 2 crates 3 crates
small warehouse cost to fill $32,000 $64,000 $92,000

1 crate 2 crates 3 crates
small warehouse profit $208,000 $176,000 $148,000
now you maybe looking at this table thinking that 1 crate buys are better as it is lower risk and good profit but that is not the case at all the fill time is actually a lot longer then say doing 3 crate purchases at a time. so in other words you are making money slower this has been proven many times buy many creators and players. (ALWAYS DO 3 CRATE PURCHASES).
oh yeah almost forgot if you purchase a large warehouse you can make profits above 1 million cold hard cash.
so where do you start?
first you want to source your crates by using the same computer you used to purchased your warehouse on, click on that warehouse and you'll see options to buy 1,2 or 3 crates. remember always purchase 3 crates. now go out of your apartment and you will receive a call from your assistant giving you somewhat info about the crate risk and whereabouts the crates will be located on the map and a waypoint will automatically be set head to these locations. this is where your free elegy comes into play zooming you round the map for good reason (make sure you have some for of auto weapon if stuff gets hectic).
some of these missions can be annoying such as destroying helicopters, single crate pickups, police or even gangsters. if you do happen to get the helicopter one just leave it or change lobbies because these can be hard at lower levels.
now take those crates you currently have and take them to your warehouse again the waypoint is auto set to there and BANG!! you have crates in your warehouse.
but be careful of raiders these guys steal your crates its very rare it will happen but when it does be armed and ready
now rinse and repeat and expand when you can buy it more than twice if you can't buy it twice you can't afford it.
first thing I'd buy is an armoured Karuma from your profits as it is an extremely helpful car.
have fun grinding lads i'll make more tutorials soon this is just to get you started in the gta online world.
submitted by jazzah- to gtaonline [link] [comments]

Vandal City Rp | FRESH WIPE (2/6/2021) New REALISTIC Economy!

Vandal RP 18+ | Freshly Wiped Economy 2/6/21 |TRAP HOUSE'S|Radial Menu's | GANG TERRITORIES | Car Finance & Repo |NEW-HOUSE FINANCING| Mayor | Surgeons | MOONSHINE | Skills | Player Shops | Heists & Missions |DRIFTMODE |300+ car list | BOUNTY HUNTERS | Crafting | CAD/MDT |Mechanic Workorder Tablet| Active Dev |Drag Speedway | Drift Track

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Vandal city is a Semi-Whitelist sever, meaning you can come check out the city and all the amazing features, if you decide to stick around fill out the whitelist app to apply for all the different orgs/pd/ems and mechanics. People come and go but the stories and impressions will last a lifetime! Join Vandal City RP today!
website- https://vandal.city
Discord-https://discord.com/invite/pygu6k9
Twitter- https://twitter.com/vandalcityrp
Facebook-https://www.facebook.com/VandalCityRP
YouTube-https://www.youtube.com/channel/UC7VCzAfH6UyyoRiu9gIegtg?view_as=subscriber
~update~
*stock Market*
*locked npc cars*
*new car trailers*
*NEW CUSTOM CAR DEALERSHIPS**
**NEW Dragstrip and Drift Tack w/ Driftscore**
*NEW* TRAPHOUSE
*180 new custom wheels*
*shoot range to increase stats*
*New way of Planting*
*player shop search menu with custom banners*
*new drug Herion*
*New Heist-Port of Los Santos*
*NEW- Radial Menu's for PD,EMS,Mechanics,Vehicle,crim, and clothes.*
*Recently updated UI*
*Recently Wiped Economy! 8-21-2020*
HOME OF BOUNTYHUNTER & PRISON BREAK HEIST
BOUNTY HUNTER-As a bounty hunter you will track down and capture fugitives who are wanted for large sums of unpaid fines. Once in custody, bring them to 1 of 2 courthouses to be processed. If successful you will receive half of the bounty and the PD gets the other half.

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PRISON BREAK-Something we have been working on for a bit is now ready to be released. This is 100% Original Vandal content. Unless you and your team are the type to plan and prepare, don't expect it to be easy. Getting help from other inmates may increase your chances of escape, but what awaits you on the outside is a whole other ball game since responding cops will be on high alert.

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GANG TERRITORIES- Gain influence on territories by selling drugs,killing cops or other gangs, by having greater numbers in the zone, each zone has a perk like drug lab or money wash, police gain influence by killing, arresting, or having greater numbers. Think you have what it takes to be the top gang in the city?
VANDAL CITY MOONSHINE RUNNERS- Want to run Moonshine? you will need a still so you can Cook,Ferment,and distill, and then sell the fisnished product to Bar owners for a cut. The only people who have access to do shine runs are club/bar employees. The club/bar will get a piece of every moonshine run that's completed but be warned, police aren't the only thing to watch out for when doing these runs.

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TRAPHOUSE-
• Sells a random amount of each drug type every 10-20 minutes
• Can be owned by one person or a gang
• Drugs sold from a Traphouse receive the MAXIMUM price (unlike street sales which flucuate)
• For every cop that is on, sale prices increase by 5% (max 25%)
• The more drugs you put in a Traphouse, the higher your chance of selling bulk amounts
• Traphouses activate with more than 10 people online (able to be taken, starts selling drugs)
• Traphouses do NOT call the cops when being taken
• Traphouses only appear on the mini-map. Icon is a little cocaine bag and when being taken, will pulsate
• There is a very small chance a Traphouse notifies police that it is active
• There are a total of 5 Traphouses (for now)
• To take a traphouse, you must be armed and hold it for 10 minutes
• Dying or leaving the area will cancel the takeover
• A successfully capped Traphouse cannot be re-taken for a period of 20 minutes
Vandal City now has their own radio station, when your in the city listen for all the top hits,news,local business ads, giveaways and more!
SERIOUS ROLEPLAY
PROPERTIES with purchasable FURNITURE
Crafting
Player run businesses
casino
More clothing options
Legal Jobs that reward unique crafting items
Balanced Economy
Black Market
Pink Cage Motel!
Unique crafting items
Custom Locations/Cars
Debit Card
Bank & Store Robberies
Chop Shop
House burglaries
Multiple Drugs (Weed/Coke/Meth)
Events (PlayeStaff)
300+ car list
Easy to use Race Mod
Drifting Mod
Skills
• Stamina - As you run or swim, you will gain stamina which allows for longer running and swiming
• Strength - You gain strength by working out at the gym. This will unlock perks along the way (being able to lift someone up at 50%)
• Lung Capacity - As you swim under water, you gain more lung capacity over time
• Shooting - The more you shoot the more you gain this skill. Same perks as the GTA game (check their wiki)
• Driving - Gain this by driving faster than ~35mph. Same perks as the GTA game (check their wiki)
• Cooking - As you cook, you will gain this skill which will unlock better food recipes to give higher nutrition points
• Nutrition - Gain nutrition from eating good foods. The higher your nutrition, the faster you gain physical skills like Stamina and Strength.
• Hunting - Gain this everytime you slaughter an animal. Higher skills will increase yields. At 25% you gain the ability to get leather from the animal. At 75% you unlock the Muskett at the weapon shop
• Fishing - Gain this skill by fishing. The higher your skill, the better chance you have at doubling your reward (catch 2 instead of 1)
• Citizen - This one you gain just by being on. For every 10%, you gain 1% on every legal job goods you sell. Committing crimes or going to jail lowers this.
• Criminal - Comitting criminal acts increases this. Higher Criminal score means not being able to use the legal gunshop but you also get perks like being able to wash money at a better rate, depending. Going to jail will lower this drastically.
• Drugs - This skill is gained every time you successfully sell drugs to a local. For every 10% skill, you gain 1% on every drug you sell
• Planting - This skill is gained every time you successfully grow something. The higher the skill level, the higher your max yield can be
*Dying causes a loss of 25% for Stamina, Strength, Nutrition and Lung Capacity
Player Owned Shops
• Shops are purchased by going to the “Buy Shops” icon
• Shops can be stocked with any item.
• Shops can be robbed of 10% of the money in the shop
• Robbing a shop requires actually breaking the safe (with any weapon)
• Robbery cooldown is many many hours for player owned shops. Persists through restarts/crashses.
• Shops can order some items at a reduced cost but must wait several hours for the shipments
• All shops pay a daily rent (currently $500)
LSPD/BCSO (Whitelisted)
EMS/LFSD (Whitelisted)
Mechanic (Whitelisted)
Gangs (Cartel, Mafia, MC, etc)
Boxer
Fishing
Fueler
Lumberjack
Miner
Reporter
Security
Hunter
Butcher
Tailor
Taxi
Trucker
BOUNTY HUNTER!
SHOPS/GAS STATIONS
There are shops and gas stations around the map where you will need to refuel your vehicle or buy things like repair kits.
ILLEGAL JOBS
You can do any number of things from robbing stores, chopping cars, selling drugs and burglarizing houses. There are also criminal gangs and businesses that are player run that make doing some of these activities easier.
GANG PERKS
The Lost MC guys have as 25% increase on store robbery payouts, called the “Intimidation Factor”. The Mafia have a “No Witnesses” perk which means their gunshots are hidden from police because no locals call the cops on these guys. This is just a couple examples of the custom additions we’ve made.
DRUGS
The big thing with some cities is that all of their drugs are usually locked to whitelisted orgs. Here you can create 3 types of drugs with uniquely different ways of manufacturing each type.

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'
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submitted by BennysMotorWorx to GTARP [link] [comments]

Grand Theft Auto VI (My Concept) (Part 1)

Hello people of gta6, this is something I've been working on for a while now, it's my ideal concept for Rockstar Games' future title, Grand Theft Auto VI.
This is a long post however, you have been forewarned.
So, with all that being said, hope you guys enjoy it!
Let's begin with an overview:
Grand Theft Auto VI is the biggest Rockstar title yet, approached with the most advanced systems ever. GTA VI will be released on Xbox Series X, PS5, and PC only, with the online mode (more on that in the next part) releasing a month after release. The game itself takes place in 3 key locations (technically 4):
  1. Vice City (Expanded and Enhanced), in the fictional state of Flores (based off Florida)
  2. Carcer City, in the fictional state of Garrison (based off Detroit, Philadelphia, and Chicago)
  3. The People's Republic of Del Castillo (Based off of Cuba and Brazil, respectively)
  4. Liberty City (VERY linear, certain portions of story playable)

Vice City:

Vice City has been greatly expanded, and now includes 2 other key locations based off of Orlando and Tampa: Mamba and Paxville. Paxville is based off of Orlando, and includes 2 different theme parks: Fun-World & AnimalDome (both based off Disney World/Universal Studios and SeaWorld).
Fun-World is a one-stop shop for having the most fun you can have. From fun-rides to the weird candy the man near the entrance sells, players can ride rollercoasters, take pictures with mascots, and do side-missions from the management and employees of Fun-World.
AnimalDome is a bit more based on SeaWorld and appeals to players that want animals in the game, whether in hunting, fishing, or even exploring. A new side-activity you can do is hunt for legendary animals (all across the map) and donate them to AnimalDome for rewards. It ranges from lost fish in lakes and oceans near untouched waterfalls, all the way to rare birds in forests alike.
The landscapes such as the marshlands are similar to Bayou N.W.A from RDR2, with alligators and crocodiles alike in wetlands, with many other secrets to uncover.
One key icon is the Gator Chain, which is based off the real life Florida Keys, 8 islands pulled together by a single highway.
Another key icon is the Green Pastures, which is based off of the real life Everglades, a subtropical wetland in the heart of south Florida, filled with all kinds of natural society.
A new air force base, Fort Kayak, is also included within the state as well.

Carcer City:

The newest addition to the series, Carcer City is supposed to be gloomy and dark, that of rivaling Vice City's vibrant feeling with the lights shining at night. The roads are narrow and sleek, and are very easy to get lost in because of the grid zig-zag layout. At day, you find old factories blowing out dark smoke, with lower class people getting ready to go work in their old crusty cars. The feeling heavily changes at night when you find the darker parts of the city emerged. Get yourself downtown and on rooftops of buildings, you'll find yourself feeling like Batman looking down at all of Gotham City.

The People's Republic of Del Castillo:

This is solely an island based on the likes of Guarma. On one side, you have favelas in a small, compact, linear city with a mini-airstrip for an airport, while it slowly moves onto tropical forests on the other side of the island. Free roaming is fine, but be careful as there are others who are watching you. Be aware at all times no matter what.
As for Liberty City, a small portion is only playable for certain missions only, incredibly linear.

Gameplay:

The gameplay is similar to that of a mix between IV/V (realism and arcadey-ness). The car feeling is similar to IV when crashing and whatnot, but also contains elements of V's driving. Interaction with NPCs is more realistic and grounded. Walk around in a suit and people ask if you have somewhere important to be, walk around in punk clothing and get trash thrown at you. Red Dead Redemption 2's interaction system with NPCs returns with a new change: multiple dialogue options. Say you choose to greet an NPC and ask if they need help with anything. They might say yes and you could be given with two choices: a) "Sure, I'll help out!" or b) "Alright, well, hope it gets done then!".
You can choose the way the characters are. Aside from antagonizing NPCs, you can pave a path for these characters depending on the way you want.
Wanted levels return, as well as the 6th star. Here is the new way the wanted system would react when given stars:
A new gameplay experience that is added is backpacks or duffel bags. This will not be realistic in the sense where it will weigh down your character and slow them down. You can store different things in either one now, whether it be snacks for refilling health, armor, or other materials you can find. You can find collectibles across the map and store them in there.
Another returning feature is the stats: energy, driving, and flying. Energy encompasses the other stats such as stamina, strength, etc. The more energy you can max out, the more stamina and more health you have. Driving and flying are the same as before.

Story:

In terms of story, I think Project Americas' narrative based off of the leaks seem very interesting, and also makes for interesting scenarios gameplay-wise during the smuggling missions. Another feature I 100% want back is heists. They were done amazingly in V with their setups and then finales where you had somewhat of a variety was fun for the replay ability. The same can also be said for the Diamond Casino And Resort Heist and its diverse offerings.
For characters, in terms of playable ones, I would enjoy seeing 2 protagonists this time around, maybe a male and female if possible.
The game could end with 3 endings, one where our characters become enemies, one where they remain neutral (friends), and one where they begin a relationship or something like that.
Other characters could be possibly a funny crooked lawyer (think Saul Goodman), maybe another Phil Cassidy-esque character as well if we're heading back to Vice (IF that is).

Last Topic, Time Period (?):

So, this is the big one. I'm having some trouble picking what time period might fit well for my ideal game.
Normally, I would say the 1980s, but even then some people wouldn't really enjoy it, so I decided to take a look at past games and see where this game might fit well in terms of time period:
  1. GTA lll (2001): 2000s (2001 specifically)
  2. Vice City (2002): 1980s (1986 specifically)
  3. San Andreas (2004): 1990s (1992 specifically)
  4. IV (2008): 2000s (2008 specifically)
  5. V (2013): 2010s (2013 specifically)
  6. Online (2013-2020): 2010s - 2020s (Specifically unknown, speculated 2020)
With this being said, I think one time period that could totally work is the 2000s, but instead of 2008 like IV or 2001, I say mid 2000s: somewhere around 2004 - 2006, with some flashback missions dating back to the 1980s (1984, 1987, or 1989).
Now, the internet as we know it wasn't fully developed like how it is today, but it was still actively rising. Funny internet videos and downloading was the norm during that time. Rockstar, with its satire can actively parody the internet as it did with IV and V.
Instead of using the internet to buy cars, players now actively have to go to dealerships, each with their own specific kind of cars (legendary motorsport with their fancy cars, warstock with heavy vehicles, etc).
Now, for the flashback missions. Thinking realistically, it's almost impossible for Rockstar to create different models and whatnot for two different eras.
Now, what I PERSONALLY can see Rockstar doing, if they do decide to go down the flashback route, I can definitely see them create a VERY linear mission-design for a small portion of the map where a mission takes place, and changing some of the buildings and billboards to fit the era (in this case, the 1980s).
For example, take Vice City for example. There could be a portion of the city where the buildings are abandoned, roads are cracked up, etc. There could be a story mission where it takes place in 1984, in that exact portion of the city, where the roads are freshly paved, and the buildings are lively and booming.
RDR2's jump from 1899 to 1907 is justified, in the sense that most of the map is just environments without as many buildings as GTA.
So yeah, that's about it. Hopefully you guys enjoyed it, I have some more stuff on the way!
If you like to add some new ideas to the existing ones or add on ideas in general, please do so.
submitted by Zestful_Synthesis1 to GTA6 [link] [comments]

List Of Working Glitches! [Mod Post]

This is the Working Glitches Thread! This is always being improved, and if you have any recommendations please let me know in the comments or send me a direct message. If you know a glitch is working on any other platform I haven't included or doesn't work anymore, also let us know. If a platform is in italics, it means it is unsure. Strikethrough means it is patched, and no longer works.
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Money & RP Glitches:
3 Card Poker Glitch - PS4, Xbox - Solo Slight RP Glitch - PS4, Xbox, PC - Solo AFK Money Job - PS4 - Non-Solo
Re-supplying MC/Bunker Glitch - PS4, Xbox, PC - Solo Replay Heist Glitch - All Platforms - Non-Solo (Not) A Great Money Glitch - PS4, Xbox, PC - Solo
Daily Vault Glitch - PS4, Xbox, PC - Solo Double Money When Robbing Stores - PS4, Xbox - Solo Change Casino Vault Target Glitch - PS4, Xbox, PC - Solo
Duffel Bag Glitch - PS4, Xbox, PC - Non-Solo 3 In 1 - RP and Money Glitch - PS4, Xbox, PC - Non-Solo Bogdan Easier Way - PS4, Xbox, PC - Non-Solo
Same Vault Contents As Last Heist - PS4, Xbox, PC - Solo Floating RP Glitch - PS4, Xbox, PC - Solo Insurgent Duplication Glitch - PS4, Xbox, PC - Solo
RP Glitch - PS4, Xbox, PC - Solo Arena War Race RP Glitch - PS4, Xbox, PC - Non-Solo Possible Workaround For Account Reset - PS4, Xbox - Non-Solo
Solo Car Duplication Glitch - PS4, Xbox - Solo 50k Every 10 Mins - PS4, Xbox - Solo MOC Car Duplication Glitch - PS4, Xbox - Solo

Player Based Glitches:
TP During VIP Work Glitch - PS4, Xbox, PC - Solo Paramedic + Noose Outfit Glitch - PS4 - Non-Solo Topless Character Glitch - PS4, Xbox, PC - Solo
Invisible Arms Glitch - PS4, Xbox, PC - Solo Make It Rain Action Without Losing Money - PS4, Xbox, PC - Solo Up'n Atomizer In Any Car Glitch - PS4, Xbox, PC - Non-Solo
Outfits And Duffel Bag Guide - PS4, Xbox, PC Thermal Vision In Any Vehicle Glitch - PS4, Xbox, PC - Solo Floating Glitch - PS4, Xbox - Solo
Yellow Rebreather Glitch - PS4, Xbox, PC - Non-Solo Inside Of FIB Building Glitch - PS4, Xbox, PC - Solo Low Poly Graphics Glitch - PS4, Xbox, PC - Solo
Free Appearance Glitch - PS4, Xbox, PC - Solo Outfit Glitches - PS4, Xbox - Non-Solo Weapons In Casino Heist Glitch - PS4, Xbox, PC - Solo
Any Color Helmet Glitch - PS4, Xbox, PC - Solo Frozen Action Glitch - PS4, Xbox, PC - Solo Powerful Sawed Off Shotgun Glitch - PS4, Xbox - Solo
Can't Fall Off Bike Glitch - PS4, Xbox, PC - Non-Solo Yellow Rebreather Glitch - PS4, Xbox - Solo "IKEA" Duffel Bag Glitch - PS4, Xbox - Solo
Transfer Duffle Bag - PS4, Xbox, PC - Solo Easy Duffel Bag Glitch - PS4 - Solo CEO Outfits in Casino Heist - PS4, Xbox, PC - Solo
Easy Wall Breach Glitch - PS4, Xbox, PC - Solo Duffel Bag Glitch - PS4, Xbox, PC - Solo Cop Outfit Glitch - PS4, Xbox, PC - Non-Solo
How To Get Railgun And Stun Gun In GTAO - PS4 - Non-Solo Blue DuffelBag Glitch - PS4, Xbox, PC - Solo Digital Como Joggers Glitch - PS4, Xbox, PC - Solo

Miscellaneous:
LS Water to Gruppe Sechs Glitch - PS4, Xbox, PC - Solo Inside The FIB Building Glitch - PS4, Xbox, PC - Solo Hydra Speed Glitch - PS4, Xbox, PC - Solo
Wall Breach Glitch - PS4, Xbox, PC - Solo Tank Launch Glitch - PS4, Xbox, PC - Non-Solo Guns In Casino - PS4, Xbox, PC - Solo
Opp MK II Unlimited Smoke Glitch - PS4, Xbox, PC - Solo Trailer Dupe Glitch - PS4, Xbox, PC - Non-Solo Weapons During Casino Heist - PS4, Xbox, PC - Solo
Skip Heist Setups Glitch - PS4, Xbox - Solo Fun Launch Glitch - PS4, Xbox, PC - Non-Solo Teleport Glitch - PS4, Xbox - Solo
Casino Heist Free Optional Preps Glitch - PS4, Xbox, PC - Solo Dead Body BMX Glitch - PS4, Xbox, PC - Solo Very Useful :) Out of Map Glitch - PS4, Xbox, PC - Solo
Revolver Spam Glitch - PS4, Xbox - Solo Solo Public Session With AHK - PC - Solo Friendly Headhunter Glitch - PS4, Xbox, PC - Solo
No Kick Glitch - PS4, Xbox, PC - Solo Flame Shooting Op Mk 2 - PS4, Xbox, PC - Solo Lucky Wheel Glitch - PC - Solo
Picard Manoeuvre - PS4, Xbox, PC - Solo Kinda Bypass Sell Limit - PS4, Xbox, PC - Solo Free Special Weapons - PS4 - Non-Solo
Bunker Research Glitch - PS4, Xbox, PC - Solo Bypass VIP Work Cooldown - PS4, Xbox, PC - Solo
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Some Helpful Tips About This Subreddit:
• Please read the rules before you post.
• Please stay civilised, and do not be rude towards others.
• Please do not comment stupid things such as “I didn’t use this glitch”. Seriously, what’s the point?
• Please do NOT post gamer tags anywhere on this subreddit. If you need to tell someone, just PM the person.
• If you see anyone breaking rules, make sure to report the post so we can get on it ASAP!
• If you’re desperate to ask a question, just ask on the weekly questions thread.
• We also have a chat which is quite helpful, and you can ask questions there and get a response.
• There is a very helpful scammer list for B2B Bogdan by YoGamer1044, make sure to check it out here before hosting one for someone.
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Have a Question about a Glitch?:
Ask the poster of the glitch inside the post, rather than this main page. People there created it, found it, or at the very least have been using it recently, and are far more likely to give you the correct answer.
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Have a Glitch That Isn't Linked Here?:
Make/Link a post and send me a PM and I will put the post here. (We appreciate your contribution!)
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| Need any help? Message the mod team. |
submitted by Najmul190 to gtaglitches [link] [comments]

Sets/Hangouts of each Gang/Set

Sets in GTA Online
Families
CGF/Chamberlain Gangster Families - Chamberlain Hills half/Western half of Forum Drive, from the project buildings (except the 2 project buildings on Carson Avenue which CAF own) as well as the skate park/baseball pitch West and North of Chamberlain Hills - They chill all along the Chamberlain Hills part of Forum Drive as well as the Chamberlain Hills skatepark and baseball pitch - They’re mainly at war with OCB but also ESB - Very active at daytime and nighttime
FDF/Forum Drive Families - Eastern half/Strawberry half of Forum Drive, the 1-story houses along the street as well as the 1 project building on the Northern side or the road (the 2 project buildings on the Southern side of the road along Carson Avenue is CAF) - They chill all along the Strawberry part of Forum Drive. In-between a Salon and a Mexican in an alley on the North side of Strawberry Avenue close to were it meets Innocence Boulevard as well as the car park to the Mexican restaurant here too. In an alley to the South side of Innocence Boulevard close to wear it meets with Carson’s Avenue opposite Power Street - In the story we learn they’re a new set who broke away from the CGF set, created by Franklin and Lamar - They’re mainly at war with ESB but also OCB - Mainly active at nighttime
CAF/Carson Avenue Families - Carson Avenue, in both Strawberry and Chamberlain Hills. They’re from the 4 project buildings along Carson Avenue (2 either side), in-between Forum Drive and Strawberry Avenue - They mainly chill in the alleyway in-between their two project buildings on the Southern half of Carson Avenue and in the alleyway behind their two project buildings on the Strawberry side of Carson Avenue, as well as on the walls on the Chamberlain Hills side of Carson Avenue and on the Strawberry Side of Carson Avenue outside the ‘Tahitian’ on the corner where Carson Avenue and Strawberry Avenue meet - A gang attack happens in one of the project buildings on the Chamberlain Hills side of Carson Avenue - They’re at war with both OCB and ESB but don’t bang that much - Mainly active at nighttime and rarely active at daytime
DNF/Davis Neighbourhood Families ^ - Originally from Davis, they don’t chill there due to Ballas taking over the whole neighbourhood - They chill at other Families set hangout spots, and are distinct due to wearing grey, black and white clothing which often says Davis or Dust Devils on it and not really repping green - The only reason we know they’re Davis Families is because of the director mode has them as Davis Families alongside Chamberlain Families and Forum Drive Families, although they don’t spawn naturally in Davis - They’re mainly at war with OCB but also ESB
Theory of why they aren’t in Davis and where they moved to: - There are no blocks in Davis which the ESB and OCB don’t claim, meaning they can’t really live in Davis anymore, so here is a theory of where they moved to - DNF was the new generation of the Grove Street Families. The Ballas and Families had a truce, and the OCB started recruiting young teens from DNF territory but since DNF and OCB were friendly it didn’t matter, until the truce ended and all the younger members were OCB so the DNF older members had to move - They moved into 2 CGF project buildings, the ones only enterable via Strawberry Avenue or the alleyway behind it, the two buildings sandwiched between a small CGF building and a CAF building in the Chamberlain Hills neighbourhood. - CGF sanctioned them to recruit the youngsters from these buildings, however the older members who live in the buildings are a mix of CGF OG’s who always lived there and DNF OG’s who moved there
Ballas
OCB/Original Covenant Ballas - They control Southern Davis, from the 1-stories houses all along Grove Street, Covenant Avenue and Brouge Avenue until it meets Carson Avenue. - They mainly chill in the cul-de-sac but can be found chilling all along Grove Street, as well as the alleyway opposite the the West of Covenant Avenue as well as the area of Brouge Avenue in-between Covenant Avenue and Grove Street - They’re mainly at war with DNF and CGF - Very active at daytime but much more active at nighttime
ESB/East Side Ballas - They are from the 2 Davis blocks in-between Davis Avenue, Macdonald Street, Carson Avenue and Roy Lowenstein Boulevard. The Northern part of Brouge Avenue runs between their two blocks. - They mainly chill in an alleyway between a discount store and an iron worker’s, as well as outside a liquor store, both on the East side of Northern Brouge Avenue, and in an alleyway in-between 2 houses on the West side of Northern Brouge Avenue. They also spawn on the block the court is on directly North of their 2 blocks, they chill on the Northern side of Macdonald Street near the ramp paving as well as along Davis Avenue on this block. - This set is largely nocturnal and rarely spawns outside or night hours - They’re mainly at war with FDF and CAF but also DNF and CGF - Only active at nighttime
SRB/South Rancho Ballas ^ - They chill at other Balla hangouts, and can be identified as they often wear clothing says Rancho, also they’re the only Balla set to wear biker helmets, durags, baggy vests and/or hoodies (the other sets wear tight vests, baggy shirts, caps, varsity jackets and/or bandanas) - So if you see a Balla that has a biker helmet, durag, hoodie and/or baggy vest it’s a SRB member - The only reason we know they’re South Rancho Ballas is because the director mode has them as South Rancho Ballas alongside East Ballas and OC Ballas, although they don’t spawn naturally in Rancho - They’re mainly at war with OLSV and NSV
Theory of why they aren’t in Rancho: - I’m assuming they’re from South Roy Lowenstein Boulevard, from the the 1-storey houses on the 2 Rancho blocks that run along Roy Lowenstein Boulevard in-between Dutch London Street and Macdonald Street - However only they’re only from the Western part of these blocks from the 1-story houses which face the Roy Lowenstein Boulevard. SRB don’t spawn there due to being close to Vagos territory - It makes sense for them to be here, as these are the only parts of South Rancho where Vagos don’t spawn - The Eastern halves of these two Blocks which run through Jamestown Street belong to the Vagos, with their members coming from the 1-storey houses on these blocks which face Jamestown Street
GSB/Grove Street Ballas OR DZB/Dead Zone Ballas & WSB/West Side Ballas - These aren’t real sets, but I made it up if any of you wanna roleplay as if there are extra Balla sets - They are sets that broke away from OCB with their permission due to becoming bigger than the set that originally recruited them - If you use GSB: They are the ones along all of Grove Street, and they broke away from OCB due to being bigger than the set which recruited them which is OCB - if you use DZB and WSB: The backstory is OCB made sure Grove Street was split in two, so they would remain the strongest and biggest Balla set - If you choose to roleplay with DZB and WSB as sets, then DZB members would be the ones chilling in the Cul-De-Sac and WSB members would be the ones chilling in West Grove Street - Brouge Avenue’s centre-line is what splits Grove Street in half - OCB members are now only the ones chilling in the alleyway opposite Covenant Avenue as well as the Southern part of Brouge Avenue between Covenant Avenue and Grove Street. - OCB chill close on their border with Grove Street since it’s safer than chilling along Covenant Avenue - DZB very active both daytime and nighttime, WSB active at daytime and very active at nighttime
Vagos
OLSV/Original Los Santos Vagos - They are from South Jamestown Street in Rancho (the area of the street in-between Carson Avenue and Dutch London Street) from the Rancho Projects on the east side of the road and the 1-story houses on the west side of the road - They don’t control the entire block opposite West of Rancho Projects, just the East Half facing Jamestown Street, as the West half of this block which faces Roy Lowenstein Boulevard is where SRB members are from - They chill all along their part of Jamestown Street in between Carson’s Avenue and Dutch London Street on both sides - They’re at war with SRB - Very active at both daytime and nighttime
NSV/North Side Vagos - they’re from the 4 blocks full of 1-story Houses in Rancho, in-between Innocence Boulevard, Roy Lowenstein Boulevard, Little Bighorn Avenue and Carson Avenue (with Jamestown Street and Macdonald Street running through their blocks) - They only control half of the block in-between Carson Avenue and Macdonald Street, the half which faces Jamestown Street. SRB are from the half which faces the Roy Lowenstein Boulevard. - They mainly chill along on Jamestown Street in-between the 2 Southern blocks of their territory, but also chill in the alleyways of the 2 Northern blocks too - They’re at war with LVA and SRB - Active at daytime rarely, mostly active at nighttime
ESV/East Side Vagos - They are from around the Cypress Flats area, along Orchardvile Avenue in-between Innocence Boulevard and Dry Dock Street - They chill along Orchardvile Avenue in-between Innocence Boulevard and Dry Dock Street, as well as in an alleyway on the South side of Innocence Boulevard in-between south Shambles Street and Orchardvile Avenue - They’re a very active set, spawning in Cypress Flats for 2 gang attacks (the Railyards in the South of Cypress Flats and Steel Foundry in the North of Cypress Flats) as well as at the El Burro Heights Scrapyard, and spawning in large numbers on their turf chilling - There is no residential housing or buildings in the neighbourhood except for one 5-story block of flats at the Northern-tip of South Shambles Street it seems, so it’s possible some of the warehouses were converted into flats which is possible since all the business are shut and the area is only filled with ESV and pedestrians - They’re at war with OMBG - Very active at both daytime and nighttime
Marabunta Grande
OMBG/Original Marabunta Grande - They are from El Burro Heights, in-between Amarillo Way and El Rancho Boulevard, from the one story houses of Amarillo Vista and Fudge Lane, chilling at Fudge Lane - They don’t spawn in Online, likely due to being pressured constantly by ESV, an extremely active set who they beef with from the Cypress Flats - They’re at war with ESV - They’re not active in Online, only in Storymode
SVMB/South Vespucci Marabunta Grande - They’re from South Vespucci, from 4 blocks either side of Melanoma Street (in-between Bay City Avenue and Goma Street) - Their territory consists of serval small 2-story and 3-story flat buildings - They chill near the alleyway on the South side of Melanoma Street and are the same group which appear in the gang attack at Vespucci Canals - They’re in conflict with the Armenian Mob, Chinese Mob and Korean Mob due to be territorial and dangerous - They’re at war with the Armenian Mob, Korean Mob and Chinese Mob, being the main reason these mobsters don’t chill on their blocks/turf - They don’t chill near the flat buildings in Online, instead they only appear for a gang attack in the Vespucci Canals, where they’re highly armed and in big numbers
EVMB/East Vinewood Marabunta Grande - The group that chills in the sewers under the bridges that take you from the Casino Car Park to Mirror Park - They’re from the houses and flats on the 3 blocks either side of York Street and Tangerine Street - Although it’s in Vinewood in a nice neighbourhood, the area where they stem from is fairly gritty, consisting of small flat buildings and 1-story ghetto houses, as well as businesses such as a motel, taxi hq and a laundromat for example, most look like struggling business, with the area being a baby ghetto inside a nice neighbourhood - They likely have to chill in the sewers so they aren’t too close to the East Vinewood Lost MC Clubhouse - They’re possibly at war with the Lost MC - They are the only Mara set found in free roam in Online (outside gang attacks and missions) - They’re only active at nighttime
Lost MC
They don’t have sets but have 4 hangouts Stab City is home of the Blaine County Chapter and East Vinewood is home to the LS Chapter
Gangs/Mobs with no territory
VLA/Varrrios Los Aztecas - One set/block block which is North of the compound, East of the hospital and West of the railway tracks - They chill mainly on this block, mainly standing outside the theatre and the block of flats here - They don’t spawn in Online free-roam, although they’re still active (their block is always surrounded by drug-addicts and prostitutes during night time hours, so they’re mainly just trappings and pimping and aren’t banging these days) - They likely can’t post outside their flats due to being too close to the NSV blocks - They can also be seen in free-roam via the MC contract called gun-running where they’re in an arms trade with the Lost MC and Italian Mafia
Armenian Mob - They own and run the scrapyard as a front for money laundering - They only chill at the scrapyard - They don’t spawn in Online, likely due to the Maras, a very violent and territorial gang, becoming more aggressive (posting in the Vespucci Canals for gang attacks with heavy weaponry and high numbers) - South Arsenal Street which runs along the length of the scrapyard is always filled with prostitutes, implying they’re pimps even though they don’t spawn there much in Online
Chinese Mob/Triads - From the block on the West side of Ginger Street in Little Seoul across the road from the car wash and convenience store - They mainly chill on and around the stairs of this block, and share their territory with the Kkangpae who sometimes spawn here - They don’t spawn in online, likely due to the Maras becoming more aggressive (posting in the Vespucci Canals for gang attacks with heavy weaponry and high numbers) - A few prostitutes spawn outside their flats suggesting they’re pimps even though they don’t spawn there much in Online
Korean Mob/Kkangpae - From the block on the West side of Ginger Street in Little Seoul across the road from the car wash and convenience store - They mainly chill on and around the stairs of this block, and share their territory with the Triads who sometimes spawn here - They don’t spawn in online, likely due to the Maras becoming more aggressive (posting in the Vespucci Canals for gang attacks with heavy weaponry and high numbers) - A few prostitutes spawn outside their flats suggesting they’re pimping even though they don’t spawn there much in Online
Italian Mob/Bonelli Mafia Family - They don’t spawn in free-roam except for 1 Biker mission (other than this they are only in 1 story mode mission) - In the story mode mission we learn that they own most of LS’s construction sites - They appear to be allied with the Professionals, or they are at least hiring them, as they appear at a lot of gang attacks on construction sites, including the site where the story mode mission takes place
Martin Madrazo’s Mexican Cartel - They guard Martin Madrazo’s Ranch which is called La Fuente Blanca - This is where they chill - They’re a Mexican Cartel led and run by Martin Madrazo
El Rubio’s Colombian Cartel - They are on Cayo Perico, which is El Rubio’s island which is only visitable during the Heist there - Members can also spawn in free-roam for a random event, where they’re drunk and where you can find a key for an El Rubio Office, although if you already have the key you will just find cash
Duggan Crime Family - Texan Crime Family which now owns the Casino - The appear in the Casino Penthouse missions and Casino Heist
Key: Chill on the turf of other sets = ^
submitted by Woody2Eddy_N22-N9 to GangDatabaseGTAOnline [link] [comments]

Rockstar and Take2: Here's some reasons you missed out on immense amounts of money by not architecting dedicated servers into your multiplayer setup

To bring everyone up to speed on network topology in games:
GTA Online uses what's called a peer-to-peer mesh network setup. This means that every PC/console on a connected session is talking to every other PC/console in that session. The preferred alternative for most multiplayer games is sever-client, where in every PC/console is talking with a single server.
With p2p mesh, this means that everyone shares authority. What this translates to is that a server is not the single authority checking for malicious activity, much of which anyone who has played GTA Online for is familiar with. This also means that anyone with the know-how can figure out what IP every other person is connecting from. This can lead to other malicious activity outside of the game.
But standing up dedicated servers costs money. Why not avoid that?
There are plenty of cases to be made where peer-to-peer connectivity makes sense, especially from a cost-savings perspective. But in some cases, like GTA Online, the benefits/gains from using a server-client setup far outweigh the costs.
So, in no particular order:

What Dedicated Servers Would Have Brought to RS/T2:

More purchases of cash in the Social store.
We'll start with the obvious here. When someone can get into a game and ask about [redacted method of obtaining money] and get a response 50% of the time, it's an obvious miss on being able to purchase prepaid in-game credit cards from the store. There's no incentive. And if they don't want to ask someone to do it, they can do it themselves.
Higher volume of Twitch streamers.
It seems easily correlated, but Twitch's research shows that livestreaming leads to better game sales. The reason this isn't streamed as broadly is because not everyone can get enough reliable people for a heist. Private sessions can be invaded by the same people who also [redacted method of obtaining money]. This is regardless of the privacy of a lobby, because those same people can find a unique identifier on the public Rockstar social site and join it, regardless of whether or not they're a friend or a crew member-- or simply not invited.
What this translates to are people who have such a low bar to pass to join a streamer's game and hold the experience hostage, crash the session or do any other number of malicious things. They can also impersonate people and send messages as them. So this further leads to things like not being able to do:
Twitch Rivals streams between competing streamer teams.
Imagine this: the game is pretty solidly protected from people who [redacted method of obtaining money] and those incidents they generate are rare, and when they do pop up, they're punished. So, streaming this game is far more viable. Competitive crews start forming, and Rockstar promotes an event with streamers where they're able to host lobbies and get 24, 36 or even 48 streamers in one session running 12 different crews for things like:
And so on and so forth. But because items have to be obtained through legitimate game mechanics, it also implements a grind. Maybe these groups/crews have been running for a while. But then you'd also be able to do:
Streamer Drops through Connected Accounts
We've seen other games do this, where viewers can get "drops" into their game by watching the streamer play it. These drops could have been literally anything that was on the Diamond Casino Wheel of Fortune. It could have even been a bonus spin at the wheel, to encourage getting the player in the game.
The Long-Term, Sharded MMO Experience
This translates to cash because people would be continually playing the game, which means more people paying for in-game cash and general popularity because more people would be streaming it, but this is the bigger buyback to the player, too.
Imagine a crew that worked hard at completing a certain set of heists on hard difficulty, no deaths, consecutive. Four people who are streaming their attempt like people do for raid bosses. And their reward was a unique yacht only available for them.
A ranked arena war system that awarded players who got 100 wins with a unique vehicle or livery.
The system could have been adjusted to make some things a grind. Making that money with friends, and then knowing that if someone had a high-end apartment, much less a casino penthouse, that they earned it through blood, sweat and hard work.
Powerful crews that were running around and happen to land on the same lobby and an all-out war with tactics, reinforcements and a consideration of cash drain to get the win in Los Santos.
These are the things that Rockstar and Take2 missed out on by not having dedicated servers with protections against [redacted method of obtaining money]. They were on the verge of greatness. They were this close. And I know that a lot of this translates over for Red Dead Online, too.

Is It Too Late to Do All of This?

No, I don't think so. If RockstaTake2 were to seek redemption from this, here's what they'd have to do:
Implement a dedicated server gamemode, and only allow characters created for this game mode specifically.
If people want to continue messing around in peer-to-peer sessions, maybe they allow that for a time before slowly forcing people over (because it's all about that money, right?). But create a new character (or duplicate the looks of one), and make it only available for play on controlled, dedicated servers.
You can even put Ye Olde GTA 5 spin on it and have Lester come in and say, "Yeah, I know the simulation was pretty fucked, right? It got hacked by kids on Christmas break. But anyway, now that you know what's possible out there in this stupid, god-forsaken world, well... uh, perhaps it's time we started making some money. And you remember Fleeca, right?"
Then people start off fresh, and work on earning things through the grind. I promise you, that'll net you some untold money and viewership. And I have faith enough that even if you made a very solid push into authoritative client-host conversion from peer-to-peer mesh, allowing the authoritative client-host to be controlled by Rockstar servers, you'd get something out of it.
And I will put a disclaimer on here: I don't know if the game engine is so archaic that it wouldn't allow for this kind of change. And if that is indeed the case, then the only thing that I can say is you missed out on all of the above by choosing to design what you did, because it is a proprietary engine.
But if you can, imaginary Rockstar or Take2 directory reading this, please, I implore you. Push for the change. This has been one of the best social games for me during lockdown, and I can't overstate how much everyone will benefit from this.
Sincerely,
~The Village Idiot
submitted by koulnis to gtaonline [link] [comments]

New Give Cars 2 Friends Glitch

Requirements: - Mobile operation center With personal vehicle storage (empty, no car inside) - Any old 6 car garage (I used 1162 Power St Apt) - A friend with a MOC and car you are to recieve - Free Elegy/faggio/sanchez in old 6 car garage
Step 1: Go in any online session and go to the casino and stand in front of the parking garage door. Set spawn location to last location Step 2: Load into creator and hover over go to grand theft auto V Step 3: Press start go to online and hover over invite only and spam X/A as it brings you up in the cloud(The screen will blink to indicate you have hit the glitch) Note* Sometimes it will leave you in the clouds and time out restart from step 1 to try again 4.Wait about a minute and back out of GTA to the PS/Xbox dashboard(Do not close the app) for about 5 seconds and return back to GTA Step 5: Once it finally loads you in you should see the old casino/SP map with glitched out peds outside the building.
Now to begin the GCTF Step 1: Once on old map invite friend to session. Friend calls out his moc and the car you are receiving. Then enters his moc. Step 2: You call out your empty moc and call out a Elegy from the 6 car garage. Make sure your moc is out in the open and on flat ground so the tail gate animation will show. Step 3: Drive the Elegy into the back of your moc and you will be in a black loading screen. Once back on the map you will be frozen. Take the easy way out through interaction menu. Step 4: Next move moc a little away from where it is and move it back in the open so the animation will happen again. Step 5: Get in friends car and drive it close to your moc. Step 6: Have friend send you and invite to his moc. Accept the invite and you will be in a black loading screen. Wait it out, you will spawn with a copy of your friends car. !!!! Don't get out or move!!!! The screen will go black again, wait it out again. Step 7: Once spawned a 2nd time with friends car, get out quickly and move a safe distance and drop a grenade to kill yourself. Once respawned you will have a copy of the car.
Now to save it. Step 1: Back the moc close to a fence or wall so that you have the blue dot behind it. This stops the animation of the tailgate. Step 2: Drive your copy of the car and put it in the back of your moc. Step 3: Once spawned with the car, drive it to your 6 car garage and store it there. It's yours!
BTW I AM NOT THE FOUNDER
submitted by AlphaBreeze05 to gtaglitches [link] [comments]

List Of Working Glitches! [Mod Post]

This is the Working Glitches Thread! This is always being improved, and if you have any recommendations please let me know in the comments or send me a direct message. If you know a glitch is working on any other platform I haven't included or doesn't work anymore, also let us know. If a platform is in italics, it means it is unsure. Strikethrough means it is patched, and no longer works.
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Money & RP Glitches:
Facility Heist Glitch - PS4, Xbox, PC - Solo 3 Card Poker Glitch - PS4, Xbox - Solo Gold Glitch 2.0 - PS4, Xbox, PC - Non-Solo
Slight RP Glitch - PS4, Xbox, PC - Solo AFK Money Job - PS4 - Non-Solo Re-supplying MC/Bunker Glitch - PS4, Xbox, PC - Solo
Replay Heist Glitch - All Platforms - Non-Solo (Not) A Great Money Glitch - PS4, Xbox, PC - Solo Casino Replay Glitch - PS4 - Non-Solo
Daily Vault Glitch - PS4, Xbox, PC - Solo Double Money When Robbing Stores - PS4, Xbox - Solo Change Casino Vault Target Glitch - PS4, Xbox, PC - Solo
Duffel Bag Glitch - PS4, Xbox, PC - Non-Solo 3 In 1 - RP and Money Glitch - PS4, Xbox, PC - Non-Solo Bogdan Easier Way - PS4, Xbox, PC - Non-Solo
Same Vault Contents As Last Heist - PS4, Xbox, PC - Solo Floating RP Glitch - PS4, Xbox, PC - Solo Stop The Bunker Sale Countdown - PS4, Xbox - Solo
Sell Any Arena War Vehicle For 3.8m - PS4, Xbox - Solo 100k from AW Discount - PS4, Xbox , PC - Solo Insurgent Duplication Glitch - PS4, Xbox, PC - Solo
Cerberus Arena Money Glitch - PS4, Xbox - Solo MOC + CEO Office Dupe Glitch - PS4, Xbox, PC - Solo Cerberus Money Glitch - PC - Solo
4m With The Apartment Money Glitch - PS4, Xbox, PC - Solo 5.15m From The Apartment Money Glitch - PS4, Xbox, PC - Solo RP Glitch - PS4, Xbox, PC - Solo
Arena War Race RP Glitch - PS4, Xbox, PC - Non-Solo

Player Based Glitches:
Clothing Transfer Glitch - PS4, Xbox, PC - Solo TP Glitch - PS4, Xbox - Solo TP During VIP Work Glitch - PS4, Xbox, PC - Solo
Duffel Bag Glitch - PS4, Xbox, PC - Solo Any Outfit From Doomsday Heist Glitch - PS4, Xbox - Non-Solo Illuminated Flashing T-Shirt Glitch - PS4, Xbox - Semi-Solo
Coloured Duffel Bag Glitch - PS4, Xbox, PC - Solo Paramedic + Noose Outfit Glitch - PS4 - Non-Solo Topless Character Glitch - PS4, Xbox, PC - Solo
Free Appearance Change - PS4, Xbox - Solo Invisible Arms Glitch - PS4, Xbox, PC - Solo T-Shirt Over Bodysuit Glitch - PS4, Xbox, PC - Solo
RP Glitch - PS4, Xbox - Solo Make It Rain Action Without Losing Money - PS4, Xbox, PC - Solo Up'n Atomizer In Any Car Glitch - PS4, Xbox, PC - Non-Solo
Outfits And Duffel Bag Guide - PS4, Xbox, PC Thermal Vision In Any Vehicle Glitch - PS4, Xbox, PC - Solo Stab City Survival Glitch - PS4, Xbox, PC - Solo
Stand Up While Driving - PS4, Xbox, PC - Solo Alien Outfit Without The Mask - PS4, Xbox, PC - Solo Duffel Bag Glitch - PS4, Xbox, PC - Solo
Floating Glitch - PS4, Xbox - Solo Topless Character Glitch - PS4, Xbox - Solo Yellow Rebreather Glitch - PS4, Xbox, PC - Non-Solo
Inside Of FIB Building Glitch - PS4, Xbox, PC - Solo Low Poly Graphics Glitch - PS4, Xbox, PC - Solo Off The Radar Glitch - PS4, Xbox - Solo
Save SecuroServ Outfits Glitch - PS4, Xbox - Non-Solo Free Appearance Glitch - PS4, Xbox, PC - Solo Outfit Glitches - PS4, Xbox - Non-Solo
Weapons In Casino Heist Glitch - PS4, Xbox, PC - Solo Any Color Helmet Glitch - PS4, Xbox, PC - Solo Frozen Action Glitch - PS4, Xbox, PC - Solo
Powerful Sawed Off Shotgun Glitch - PS4, Xbox - Solo Can't Fall Off Bike Glitch - PS4, Xbox, PC - Non-Solo Yellow Rebreather Glitch - PS4, Xbox - Solo
"IKEA" Duffel Bag Glitch - PS4, Xbox - Solo Transfer Duffle Bag - PS4, Xbox, PC - Solo Topless Glitch - PS4, Xbox, PC - Solo
Easy Duffel Bag Glitch - PS4 - Solo CEO Outfits in Casino Heist - PS4, Xbox, PC - Solo Easy Wall Breach Glitch - PS4, Xbox, PC - Solo
Duffel Bag Glitch - PS4, Xbox, PC - Solo Cop Outfit Glitch - PS4, Xbox, PC - Non-Solo

Miscellaneous:
Out Of Map Glitch - All platforms. - Solo LS Water to Gruppe Sechs Glitch - PS4, Xbox, PC - Solo Inside The FIB Building Glitch - PS4, Xbox, PC - Solo
KERS On The PR4 Glitch - PS4, Xbox, PC - Non-Solo Hydra Speed Glitch - PS4, Xbox, PC - Solo Same Approach Glitch - PS4, Xbox, PC - Solo
Wall Breach Glitch - PS4, Xbox, PC - Solo Tank Launch Glitch - PS4, Xbox, PC - Non-Solo Guns In Casino - PS4, Xbox, PC - Solo
Wallbreach Glitch - PS4, Xbox, PC - Solo Opp MK II Unlimited Smoke Glitch - PS4, Xbox, PC - Solo TP To Aircraft - PS4, Xbox, PC - Solo
Tuning From RC to Car Glitch - PS4, Xbox - Solo Trailer Dupe Glitch - PS4, Xbox, PC - Non-Solo Name Any Vehicle Glitch - PS4, Xbox, PC - Solo
Weapons During Casino Heist - PS4, Xbox, PC - Solo Matte With Pearlescent Glitch - PS4, Xbox, PC - Solo - {Deleted} Own Guns During Motor Wars - PS4. Xbox, PC - Solo
Skip Heist Setups Glitch - PS4, Xbox - Solo Corrupted Save Glitch - PS4, Xbox, PC - Solo Fun Launch Glitch - PS4, Xbox, PC - Non-Solo
Teleport Glitch - PS4, Xbox - Solo Casino Heist Free Optional Preps Glitch - PS4, Xbox, PC - Solo Dead Body BMX Glitch - PS4, Xbox, PC - Solo Very Useful :)
Guide To Becoming A Dupe God Out of Map Glitch - PS4, Xbox, PC - Solo Matte Pearlescent Glitch For Planes - PS4, Xbox, PC - Solo
Revolver Spam Glitch - PS4, Xbox - Solo Atomizer In Turreted Vehicle Glitch - PS4, Xbox, PC - Solo Atomizer In Jobs Glitch - PS4, Xbox, PC - Solo
Atomizer In Jobs Glitch - PS4, Xbox, PC - Solo Solo Cargo Sale - PC, PS4, Xbox - Solo 3 Person Merge Glitch - PS4, Xbox, PC - Non-Solo
Get Noose Outfit As Exit Disguise - PS4, Xbox, PC - Non-Solo Vigilante Teleportation Glitch - PS4, Xbox, PC - Solo Store Terrorbyte In Any Garage - PS4, Xbox - Non-Solo
Solo Public Session With AHK - PC - Solo All Vault Layout Plan - PS4, Xbox, PC - Non-Solo Friendly Headhunter Glitch - PS4, Xbox, PC - Solo
Car To Car Merge Glitch - PS4 - Solo Re-Roll Vault Content - PS4, Xbox No Kick Glitch - PS4, Xbox, PC - Solo
Store BMX In Car Slot - PS4, Xbox, PC - Solo Flame Shooting Op Mk 2 - PS4, Xbox, PC - Solo Lucky Wheel Glitch - PC - Solo
Picard Manoeuvre - PS4, Xbox, PC - Solo Kinda Bypass Sell Limit - PS4, Xbox, PC - Solo Free Special Weapons - PS4 - Non-Solo
Bunker Research Glitch - PS4, Xbox, PC - Solo Frozen Bunker Timer Glitch - PS4, Xbox - Solo Solo God Mode Arena Glitch - PS4, Xbox, PC - Solo
GCTF Glitch - PS4, Xbox - Non-Solo
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Some Helpful Tips About This Subreddit:
• Please read the rules before you post.
• Please stay civilised, and do not be rude towards others.
• Please do not comment stupid things such as “I didn’t use this glitch”. Seriously, what’s the point?
• Please do NOT post gamer tags anywhere on this subreddit. If you need to tell someone, just PM the person.
• If you see anyone breaking rules, make sure to report the post so we can get on it ASAP!
• If you’re desperate to ask a question, just ask on the weekly questions thread.
• We also have a chat which is quite helpful, and you can ask questions there and get a response.
• There is a very helpful scammer list for B2B Bogdan by YoGamer1044, make sure to check it out here before hosting one for someone.
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Have a Question about a Glitch?:
Ask the poster of the glitch inside the post, rather than this main page. People there created it, found it, or at the very least have been using it recently, and are far more likely to give you the correct answer.
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Have a Glitch That Isn't Linked Here?:
Make/Link a post and send me a PM and I will put the post here. (We appreciate your contribution!)
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| Need any help? Message the mod team. |
submitted by Najmul190 to gtaglitches [link] [comments]

GTA V Timeline Theory

So, GTA’s timeline is messed up. At least for Online compared to Story. Canonically, O is 4 years before S. But, if O is before S, then where are the Oppressors and Deluxos? My theory is, when Lester is taking scores in O with the first Heists update, that is after the entire story. That’s why he said in S that nobody has attempted to rob the Union Depository, and why in the first job in S he says “I know someone else, but they’re a bit too sporadic.” signifying he knows your character. After the entirety of story, the timeline stops for S. That may also be why you cannot get some vehicles on Warstock, and why the Casino in S is renamed to the Diamond Casino in O. Also, Lester mentions a Jewel store job in the Diamond Casino heist. Also, Lester would have mentioned that he saved the world from a maniac in S if it happened before said S timeline.
Another theory is that the government finds out about Warstock and takes down most vehicles, but it makes no sense that they would leave the tank and Buzzard up.
submitted by HorizontalPug to GTAV [link] [comments]

My trophy rankings of GTAV on the PS4

Hi there, so I platinumed GTAV a while ago and I ranked them based on difficulty, how long they took, and just generally how fun they were to achieve. This also is kind of a walkthrough of some sorts and includes tips for some of the more difficult ones. Oh and keep in mind that this is just my opinion, some trophies can be achieved easier by other people.
And there is some swearing in this, but that shouldn't be a concern considering this is talking about GTAV Pick option C at the end of the game so you don't miss any achievements
  1. Pimp my sidearm- works on any gun, recommend beating the game and then fully mod a pistol for the cheapest results.
  2. Los santos customs- beat the game and take franklins car (trust me, do franklin's car) and go to a Los Santos customs and buy every option
  3. A lot of cheddar- When you finish the game go to one of the stock websites and purchase every stock you can, which means you should be able to purchase 40 million worth of stocks at a time, do this until you unlock the achievement. This should take around 2 minutes.
  4. Out of your depth- Purchase a boat or call a taxi (if you do the taxi achievement before this one the taxi skips are free) and go to the ocean, drive or swim to the very end and swim down to find a shark, annoy the shark so he will kill you. Depending on how you do it should only take around 5-15 minutes.
  5. Off the plane- nothing needed to be said here, just complete it.
  6. Clean sweep- Just stay behind cover and purchase snacks and body armor, and use a gun like a pump shotgun or a one-shot weapon, such as the revolver.
  7. Trading pure alpha- you can do this anytime within the game, just purchase a stock and then kill yourself repeatedly until next to your stocks a green arrow pointing up appears, sell it and you should get the achievement. Can take up to 5 minutes if stock prices don't go up quickly.
  8. Three-man army- Play as franklin and call Micheal and Trevor and pick them up, get a wanted level and stay in your car, kill a cop so you can get 3 stars, and start driving away but still have the cops on your ass. Do this for 3 minutes and you should get the achievement easily. Make sure your car has some armor upgrades though.
  9. Alls fare in love and war- After beating the mission Mr.Philips you are able to purchase businesses when you're able to play as franklin purchase the taxi business for 200k and then you should get a call after a while, do the job and you should get the achievement. The missions themselves don't take a long time, maybe around 5-10 minutes, if you don't get the achievement to try to do another one.
  10. Red mist- After completing the Trevor Philips industries mission this will just look like standard strangers and freaks, complete it, and then the others should pop up after you finish the one before. Complete all 5 and you should get the achievement. Can take up to 30 minutes to an hour if you're not good at it, I recommend trying to get the gold for all these for another achievement.
  11. Altruist acolyte- There are certain markers that will appear as you get close to them, play as Trevor and go to the "Domestic" random event, there are a few closer to the location such as the hitch lifts but I wasn't able to spawn them. Drive to the cult and you should get the achievement after the cutscene. Took me around 10 minutes if you use the domestic random event.
  12. Wanted: Dead or alive: This will also appear as Trevor strangers and freaks, after doing it you will get an email giving a picture of where he should be hidden, you can search it up on youtube as I did and capture him, don't kill the target no matter what, deliver him to Maude and you should unlock the achievement. Took around 10 minutes.
  13. Kifflom! Play as Micheal and go to the Epsilon Program website, and pay the 1000 dollars to start this, I recommend using another guide for this but whenever you need to do something like wear the robe for 5 days just go to Michael's house and sleep until you are able to go on another mission, and when you need to walk around the desert for 5 miles just walk in a circle. this can take up to 3 hours if not done correctly.
  14. San Andreas sightseer- Purchase a helicopter for the quickest results but can be done using a car or a boat. Travel around and get 95% of the map uncovered, you can tell if it's uncovered by it being transparent, meaning you can see through the map. The reason why I recommend a helicopter is you also need to uncover the ocean as well, which can be done with a boat but the helicopter is faster, you can either steal one or purchase a helicopter hangar and a helicopter. Took around 5 minutes because I already had a lot of the map uncovered.
  15. Multi-disciplined- You'll need to get a single gold in only one of the shooting range challenges, triathlon, a flight school lesson, a sea race, a street race (which only franklin can do), and an off-road race. Complete all of them anyway for 100% achievement. This can take up to 30 minutes to an hour if you aren't able to gold one.
  16. TP Industries arm race- After beating the mission Mr.Philips you need to purchase the hangar after beating the mission, it should cost 100,000 dollars. You get a special marker for the dune buggy and the airplane, there are 10 in total, 5 for the dune buggy (which is mainly just collecting supplies) and another 5 for the airplane (which is also mainly just supply drops) After doing the two quick save your game and reload it for the two missions to spawn. Can take up to an hour if doing the quick save method.
  17. Crew cut- To easily finish this you either need to make a crew for a friend to join or join a friends crew
and play a contact mission with them to get the achievement.
  1. A new perspective- Just leave one of the characters in the first person and just wait for the 15 hours or play some of
the story in the first person, I just recommend leaving it on overnight.
  1. Calling digits- reach rank 20 and have 5000 dollars, call up Merryweather and ask for a backup helicopter.
20- stick up kid- rob every store on the map, can take up to an hour depending on how fast you move to each store.
21- enjoy your stay- for this achievement you need to play golf, play tennis, play darts, arm-wrestle,
win a shooting range challenge, rob a store, buy a lap dance, buy any clothes, buy a tattoo and change your hairstyle. Make sure you win or lose the sports activities because if your teammate leaves in the middle of the match it won't count.
  1. Three-bit gangster- Pretty simple since ranking up is easy, just play 3x or 2x events or contact missions for the best RP. Can take up to an hour or two.
  2. American dream- You're most likely going to need at least 1,000,000 dollars for everything, grind the 3x or 2x event or play heists for money.
  3. 4-bit gangster- Same as a Three-bit gangster but more grinding is required. Can take up to 5 hours of pure grind.
  4. Full refund- After rank 50 have a friend call Lamar so he can call a thief on you, kill the thief and take back your money. Takes around 5 minutes.
  5. The midnight club- You can have a friend let you win 5 races by going to the menu-jobs-races and then
invite your friend and have you win 5 with a custom vehicle, depending on the map you play on
(I recommend taxiing, takes around 2 minutes to complete it) this can take up to 10-30 minutes.
  1. Backseat driver- Do this with a friend, wait for people to join or join a rally race, and then guide them through the map. Once again I recommend making the rally race so you can play on a map you are familiar with.
  2. Run like the wind- I did this in a solo match, I stole a car, got a bounty, and survived a GTA day (which is around 48 minutes) Move around and don't get kicked, you can die by anything but another player. You can do this with a friend where they have Lester give you a bounty.
  3. Show off- Use an upgraded vehicle (preferably franklin's personal car) and search up a guide for all locations, ill put a link to the guide I used in the description, while most are easy 10 of them are a complete bitch, and took me around 15 minutes just to do one of them because of the requirements. This can take up to 3-5 hours.
  4. From beyond the stars/a mystery solved- I can't really decide on which one is harder so I will group them up into one, both took me around 3 hours to do since there are so many. You can use the rockstar social club website or use a guide on YouTube as I did.
  5. Waste management- After the second heist Micheal or Trevor and purchase the old dock for around 250,000 dollars, while it can be confusing just follow the dot on the map. Took me around 2 hours to do.
  6. Close shave- Look up a guide, it's pretty much required for this. Buy the buzzard helicopter for the under the bridge and keep in mind not to do too much damage to your helicopter or it won't count, while most recommend stealing a jet from fort zancuddo I instead bought the mallard for 250,000. Took me around 3-4 hours.
  7. Decorated- In GTA online there are certain rewards for doing certain things such as killing people with a pistol a certain amount of times, every single platinum that I earned were headshot kills, sniper kills (not sure how to be honest) Kill people using melee weapons, kill people using sticky grenades, kill players in GTA online, kill psycho's (I recommend doing most of these in deathmatches) win 10 waves of survival, (it's painful and achievement on its own), rob 20 stores which is also an achievement, pay for 25 lap dances (all you need to do is pay for the dance and then exit it) buy 25 haircuts, have a friend drive you around for a few hours (sit in a car with your friend in it, pretty simple one) Flippin hell (go to a stunt race with a flying car, get high in the air and do the flips) steal vehicles (pretty simple) Achieve the fastest lap in a race (can be done with a friend) land jumps 300 feet in a road vehicles win every deathmatch and race mode (can be done with a friend) participate in 25 races, buy 25 pieces of clothes (just buy 25 shirts) get the most kills in a 4 player survival (not too hard unless you camp all game, can be done with a friend) get the most kills in a gang attack (also can be done with a friend) shoot cop choppers down (when you get 3 stars start shooting the choppers down with a homing missile) win every race mode at least once (needed for 2 achievements) get a tattoo on every body part, win a race in a custom vehicle (needed for achievement anyways) wheelie for over 2000 feet (I don't remember getting this one, but the best way is to do it at the airport) Activate a 2 person key switch (I did this on the diamond casino heist) Complete the fleeca heist finale, do the aggressive approach on the diamond casino heist and earn 1,000,000 dollars and use the elevator on the diamond casino heist.
  8. Solid gold, baby!- Do the heist setups and the strangers and freaks, every mission and strangers and freaks I got a gold in (not including prologue) was
Franklin and Lamar, Complications, Fatheson, marriage counseling, friend request, chop, the long stretch, daddy's little girl, the good husband, carbon rifles, Mr.Philips, Trevor Philips industries, Deadman walking, did somebody say yoga, by the book, Tow truck, boiler suits, masks, The multitarget assassination, Mr.Richards, Hang ten, Fresh meat, The ballad of Rocco, reuniting the family, Architects plans, doting dad, fire truck, meltdown, stingers, every gauntlet, something sensible, the times come, every Pulling favors, every rampage, shift work, Grassroots Micheal, grassroots the drag, Paparazzo, paparazzo the sex tape, Paparazzo the highness, every vinewood souvenirs expect Al Di Napoli, Exercising demons-franklin, liquidy risk, minute man blues, exercising demons Micheal and Trevor, targeted risk, uncalculated risk, a starlet in vinewood, chasing the truth, the last one, delivering the truth.
I may have missed a few but those were the ones I counted, this can take up to 5-10 hours unless if you already have quite a few on gold. You don't have to do every single challenge at once, so you can try to beat the level as fast a possible, reload it and try to get as many headshots as required for example.
  1. Career criminal- This one requires pure fucking grind, let me tell you everything I did for the 100% completion. for hobbies and pastimes, I did Stunt plane time trials, 3 medals in every shooting range challenge, won every race (meaning offroad, street, and sea,) won every sport, got par or under in golf (getting par or under is required,) Bail bonds quarry and farm, every flight school mission, every arms traffic race (required for an achievement anyways,) got a private strip club dance, hunting, yoga and parachuting. Only franklin's strangers and freaks are required, my random events were the ATM robbery, Bike theft 1, construction accident, gang imitation, mugging 1, 2, and 3, security van 3, 4, and 6, sportbike theft, a countryside gang fight, a deal went wrong, and the drunk driver. To find out the spawn points of the random events go to the rockstar social club. All 30 misc were buying a haircut, weapon, any clothing, a car mod, a tattoo, and 5 properties, a vehicle from a website, ride the cable car, use the car wash, go on the rollercoaster, friend activities (meaning call up Micheal, Trevor, or franklin as any of the 3 characters) Visit the cinema, bar, play tennis, darts, golf, go to a strip club, 25 stunt jumps, 8 knife flights, rob a store, purchase stocks, watch T.V. (do at Micheals) complete a booty call (Play as Trevor in a strip club and get one of the girls like the bar to the max and drive them to their apartment) 25 under the bridge, walk and play fetch with chop, get 30 submarine pieces (one of Micheal's strangers and freaks) 30 nuclear waste (it's an achievement anyway) get all 50 spaceship parts and letter scraps (both achievements.) This can take up to 10-20 hours, it's a fucking pain.
  2. Unnatural selection- Holy shit, this took me so fucking long to do, me and 2 other friends grinded for 10 hours straight and couldn't even beat it. Buy max snacks and body armor and the best map to do is the nuclear silo,
there is a certain hiding spot near the stairs and the stairwell that if you hide behind it's super difficult to get shot unless you peak for too long. Use the combat MG, does a lot of damage and can shred through enemy health, be careful at the beginning when getting health and armor not to be out for too long for else you will lose all your health and maybe even die. This took me prolly around 10-30 hours to complete.
  1. Above the law- This requires so much god damn grinding that I grinded for 3 days straight, I started grinding hard on level 67 and got to level 100 by doing the 3x event "Target assault race" But by the 3rd day, it was this stupid deathmatch where if you die you can come back to life by an enemy dying or some shit, heists are also good ways of gaining RP, and heist setups too. this took me around 10-20 hours to complete starting from rank 67.
  2. Numero Uno, the requirements for this achievement is to win a single Bike, Land, Sea, Air, Rally, and GTA-Race, win a Deathmatch, Team-DM, Gang-Attack, and Survival (10 rounds), and win Arm Wrestling, Darts, Parachuting, Golf, Tennis and Shooting Range. So not only do you need to complete the survival bullshit but more on top of it, now everything but a rally race, team deathmatch, and survival you can boost with a friend. But even then this still took me around 10-40 hours to complete due to the fucking survival bullshit.
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